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Yesterday I was referred to a blog post written by Danah Boyd, an academic researcher at Microsoft and Harvard.  Her work focuses on the impacts of the internet and social networks on society.  She wrote about a horrible experience she had while presenting at the Web2.0 Expo.  The post is long but worth reading.  While Danah did take responsibililty for content or delivery problems with the talk, there were several lessons to be learned by those of us whose job it is to create thoughtful, intentional experiences.

First, Danah mentioned minor issues such as the fact that she was not allowed to have a laptop from with to present.  She then went on to describe that the podium she had to use was flat, which enabled the audience to see that she might be reading from notes.  This was exacerbated by the fact that the lights were so bright, she could not see anyone in the audience, making it hard to connect and establish a rapport with them.  And the final kicker, there was a running twitter stream that was displayed behind her, so that she could not see it, but the audience could.

What this created was an open invitation for the audience to carry on a conversation about the talk as it was happening. Not only was it distracting from the talk, it was happening literally behind the speaker's back.  This behavior is rude enough to begin with, and sadly, this audience devolved to the point of making rude comments and juvenile wisecracks.  It was like a bratty kid looking for attention in public.

New technology allows us to do many things we couldn't do before.  But the freedom to do these things comes with the responsibility to use the tools wisely.  I'm sure someone thought it was 'cool' to display a live twitter feed about the talk.  If handled responsibly and with a little more forethought, it could have served to engage the audience and allow Danah to better connect with them by seeing where their interests and energy were going.  Critical thought, active listening, and discussions that challenge existing ideas respectfully all help us to move further faster.  New technology can facilitate that type of interaction better than ever before.  However, when something like this happens people tend to shy away from the technology itself, which could actually set us all back.  It would be much better to stop and think about the experiences we want to create, and question whether what we are doing will actually help us to deliver them.

As you develop products and services at your company, how much thought is given to the actual experience a consumer will have when trying to learn about, purchase, and use your offering?  When developing a new technology, or launching a new product, are there unintended consequences that could result in the actual experience of use?  Obvoiusly there are no right answers to these questions, but it is important that someone is asking them.  Are they being asked at your company?


Chris Brogan had a great quote on Twitter yesterday.  It read "Technology is never the solution. It's the facilitator. Strategy aligned to goals is the solution." 

I would qualify the last sentence, but considering the 140 character limit on Twitter, I'd say he got the important part right.  Technology is a facilitator.  It's our job to figure out what, exactly, any technology would need to facilitate.  Consumers don't buy technology.  They buy solutions that make their lives better, and typically have little patience for interacting with technology directly.  The more invisible technology becomes, the more it will be embraced.

Last year I was reviewing a proposal with a client who was very concerned with predicting which technologies he should add to his products in the coming years.  It took a while to show him that once we identified the right consumer needs and benefits to deliver on those needs, we would probably find out that multiple technologies would be at his disposal to deliver them.  It's the technology piece that should remain flexible, as his strategy should be based on delivering consumer goals, not defining and protecting the enablers of any one set of solutions.

What is the role of technology in your company?  Does everyone know what goals the current technologies are enabling?  Or is the technology treated as if it is the benefit in and of itself?  You may need to shift a few perspectives to make sure that your strategy is based on delivering what it is that your consumers are actually wanting to buy.


ReadWriteWeb had an interesting post about Best Tools for Visualization.  While I found the post to be full of interesting information, there was an obvious omission that I feel compelled to point out.  No visualization tool, regardless of how technically clever or unique it is, can take the place of clear thinking.

Visualization is a term whose meaning in popular culture is beginning to stray from its original intent.  (Isn't that the fate of most words that become popular buzzwords?)  In the pure sense, visualization is the visual expression of an idea.  The information in that idea can take many forms.  It can be literal, like a picture of an object, or it can become abstracted, such as images that convey emotion.

Most frequently, the term visualization describes visual representation of how informational elements are connected.  In the offline world, this is usually called Information Design.  Two main skills are required to make Visualization useful.  First, the complexities of interrelated information must be untangled.  The causes, effects, and connections must be clearly understood.  The second step is to figure out how to represent this information visually so that it can be easily understood. 

The upshot is that these tools can be helpful aids in visually representing information.  It is up to the person who is trying to communicate their ideas to: a) understand what the information is, and how it is connected, and b)  choose the right visualization tool to best communicate that information.  No tool can do those two things for you. 

These tools are very good at making cool images of information.  Most people have a difficult time making compelling images, and they are often seduced into falling in love with these tools for the wrong reasons.  Please do not fall into the trap of confusing the quality of the content with the quality of the image.  Good Information Design will help to ease communication, and provide common understanding.  If you are using one of these tools, and your discussions still keep spinning, go back to the drawing board and start clearing up your thinking.  Then visualize it.


 

I saw this video  in a post on Seth Godin's blog.  As a person who studies consumer behavior, I found it analogous to the work I do.  Before you read on, you should watch at least the first half of the video. 

I did not miss the bear the first time.  Most likely, this is because it is my job to pay attention to what's going on behind what consumers are telling me when I interview them.  Most consumer interviews go exactly like the video.  Consumers go on and on about the game; how they played it, what they were thinking, etc.  They are so used to playing around the bear, they don't even think that he might have an impact on them.  And he IS having an impact on them.  They are careful not to hit him, and that impacts their choices.  So many companies are trying to learn to integrate consumer feedback into their processes.  It often goes wrong for several reasons. 

First, consumers are typically not overtly aware of what drives them.  You can talk to them, they can tell you what they like, but they cannot tell you what to do.  If you literally do what they say, you are doomed.

Second, the web makes it easy to get consumer feedback.  In terms of the video you just saw, getting self-reported, written feedback is like trying to understand what's going on in the video while wearing a blindfold and having someone describe it to you.  And most likely the person describing it does not see the bear.

Finally (for today at least), companies often have trouble translating what a consumer says, does, means, or needs into a viable product offering.  This is true whether they see the bear or not.

I'm interested in the human aspects of what's going on with technology and the web.  People get so carried away with the mechanics of what they are doing, they often lose the point behind it.  And losing sight of the main point is usually the reason for losing relevance in the market.

Find the bear, understand his impact, and keep your eye on him.


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